Posts tagged design.

designcollector:

WeAreHidden, SIT|BACK http://dcult.net/IfY8X6 ᔥ Reform.lt http://reform.lt/

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How do we get our ideas? We mess around first!

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How can you not love something so simple.  It’s so compelling to see such wasted time in such a beautiful way!  Some people might disagree with that “wasted time” statement though ;)

prostheticknowledge:

Video Game Traversals

Gaming + Data Visualization - Nearly 100 hours of gameplay on Kingdom Hearts 1 and 2, captured and displayed as a whole.

From the Software Studies Initiative:

This project represents nearly 100 hours of playing two videogames as high resolution visualizations. This representation allows us to study the interplay of various elements of gameplay, and the relationship between the travel through game spaces and the passage of time in game play.

You can read more about the project and how it was put together here, plus more images on their Flickr profile here

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This is so beautiful.  Everything about it is genius.

kateoplis:

Vennesla Library, Norway | Helen + Hard

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New piece we finished up recently for Marsh.  Please to enjoy, IGNITE!

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thisispublictrust:

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Happy 2012 from me and your friends at Hush. Sorry I’m sending the New Year’s greetings so late!

gaksdesigns:

José Azevado’s sketchbook illustrations

(via thirdeyehush-deactivated2012112)

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STUFF WE DO.

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oxane:

Hidden Music by Vinyl Williams

(via whereisart)

#collage  #art  #design  

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zekarlos:

dirk vander kooij: endless saloon table + rocking chair

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To celebrate the destruction of the world in 2012, our 2012th twitter follower will receive the limited edition HUSHPOCALYPSE poster series!  Go forth and follow!!!

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Nice.

graphicalhouse:

Lovely set of sleeves for Radiohead’s The King of Limbs remix project. Check out the Anstam version of Separator

#design  #art  #music  

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This is a very cool concept, would be great to see this happen in reality.  Leave it to the Media Lab, folks!

designglut:

Mind blowing.  Watch it.  Seriously folks.

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Worms!

novastructura:

Francois Roche

Scenarios of hybridization, grafting, cloning, morphing give rise to perpetual transformation of architecture which strives to break down the antinomies of object/subject or object/territory.

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Brilliant.  You cannot beat the authenticity of the original era.

(via carlburton)